Categories: alternate realityhorror science fictionmystery science fictionpost-apocalyptic realitysurvival science fiction2010s sci-fi
Artyom and his wife Anna join the crew of Aurora train as they travel east hoping to find answers to their questions and to find a peaceful place to live. He is convinced that there must be a better place than Moscow metro system to live, without the constant fights between factions, constant struggle for survival in the underground tunnels and constant danger from mutants. While saving Anna that was caught by Hansa he accidentally stumbles upon a radio jamming station, which means that there could be survivors outside of Moscow, but there was no communication with them because of the jamming stations. Lieutenant Miller gathers the few Spartans and decides to steal Aurora and flee Moscow.
First game of the series that takes the main characters out of the dark tunnels of metro and sends them on a long trip in hope to find place to live. The title was advertised as "open world" game, but it should be put in quotes, because it is more open than the previous games was, not in fully living and breathing world that we know from titles like Fallout 3 or Far Cry 2.
Game was improved when it comes to exploration (at least in Volga chapter of the story), there are elements imported from Stalker Call of Pripyat (weapon modifications, weather system, day / night cycle), there is also crafting of ammo and gas filters, which is a nice touch, there are bits, where you can choose a path to walk. But... and here is where the problems start. The game is as linear as the previous ones were, the explorations is rather limited, the paths you can choose are still rather limited.
The studio behind the Metro games have a hard time breaking with tradition that the games are very linear, their replayability is very low, there are loooong unskippable cutscenes, there are quick time events that are not that great and there is a really horrible narration style (you keep getting caught or stripped of your equipment, long dialogues during which you have nothing to do, games does not signal when you take over control over your character). While it is better game than both previous titles (Metro 2033 and Metro: Last Light), it does have elements of open world, still it carries a lot of original mistakes in game development and most of the times you end up in dark corridors with only one way to get through to the next part of the game.
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In late 22nd century spaceship Aurora crashes while approaching planet 4546B. As one of the people aboard you have survived within rescue lifepods that floats on the surface of the ocean. From that point all is up to you.
As head of the X-COM project we are dealing with the danger from above - alien spaceships have been spotted all around the world and we have to fight back.
After nuclear war that left Russia in ruins and opened the area for invasion of alien species we set out through the labyrinth of metro tunnels to save the people we grew up with.
Since Donald Trump became President Donald Trump there is one question that riddles the greatest minds of our era. Actually there are several questions, like: "how?", "why?", "what his hair are made of?", but there is one that stands out of all those questions. What to do when Trump hits the fan and we all wake up in the post-apocalyptic reality?
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